WW1 - No Man's Land Devlog 5


WW1 - No Mans Land Devlog 5

Some more progress has been made. I was able to lay out the beginnings of the card system, ranging from mechanics like card shuffling, using cards, drawing cards, etc. I still need to implement the actual card behaviors though, but in this vid you can see the prototype version of the artillery card behavior in action. A couple of bugs I have to fix too, but so far nothing too major. Once I get this card system 100% complete, I will need to come up with a final layout design for all the UI (right now it is just placed so I can use it to test the various systems). After that though, I am planning to either get started on the enemy AI, or maybe even start working on some art to get rid of all this placeholder art.

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