WW1 - No Man's Land Devlog 3
WW1 - No Man's Land » Devlog
WW1 - No Man's Land Devlog 3
Not much to report today. I managed to add in the mechanism that will prevent the user from moving troops to grids other troops are already set to move to, and also got started on the attack assignment mechanic. I am thinking about making a devlog only once a week now, since posting everyday is not really allowing me to really show much, so I think updating my schedule this way should be better. So devlog 4 will probably not be out until next Friday. I'm certain there will be a good amount of progress to show off in that one though!
WW1 - No Man's Land
A turn based game set during WW1
Status | In development |
Author | Diego A. |
Genre | Strategy, Action |
Tags | 2D, Top-Down, Turn-Based Combat, Turn-based Strategy, War, World War I |
More posts
- WW1 - No Man's Land Devlog 14Sep 03, 2023
- WW1 - No Man's Land Devlog 13Aug 07, 2023
- WW1 - No Man's Land Devlog 12Aug 04, 2023
- WW1 - No Man's Land Devlog 11Jul 09, 2023
- WW1 - No Man's Land Devlog 10Oct 15, 2022
- WW1 - No Man's Land Devlog 9Aug 10, 2022
- WW1 - No Man's Land Devlog 8Jul 14, 2022
- WW1 - No Man's Land Devlog 7Apr 15, 2022
- WW1 - No Man's Land Devlog 6Oct 30, 2021
- WW1 - No Man's Land Devlog 5Oct 23, 2021
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